Flatlands Hunt

The Band of En'rir 4

Dreams of Green

The band continued deeper into the goblin stronghold, and found a room containing a raised platform upon which a desk sat with a goblin working at it. There was a small door near the back of the platform, and another door on each other wall. Two guards stood by the platform watching out. The party spoke with the goblin at the desk, who turned out to be the chief of this goblin clan.

He told the party that his clan weren’t the ones responsible for wiping out Dol’nir. The chief refused to tell them any details regarding who may have done it though, fearing retribution from the other clans.

The band demanded to know and threatened the chief, who stood up and left out the doorway upon the platform. The party attempted to follow but the guards stood in their way and battle broke out.

Soon the Band of En’rir fought their way past the guards, and made it through the small door upon the platform. Beyond they made their way down a 60 foot cliff, at the bottom of which they found a bit of blood, suggesting that the goblin chief had injured himself climbing down. The party made their way through one of three doors they found in that room, and found their way into the chambers of a Fluumim who was ruling over that clan of goblins as their god king.

The Fluumim told the party that he would allow them to leave if they left their rouge, Urukiora, for him to devour. The band refused, and attacked the Fluumim. After a vicious battle, the Fluumim escaped up the 60 foot cliff and out the door and the party tended to their wounds.

Shortly, a dwarf in scale armor found his way down into the dungeon with the band. The Hriiun that the band had freed had told those in En’rir that they had needed some help, and Ostrogoth the dwarf had heeded the call and come to aid them.

The party then decided to check the nearest unused door and found it unlocked. Once the door was open though, reality unraveled and the band found themselves struggling to exist in the nightmare between worlds. They managed to push through, and have vague memories of conversing with a man in green robes who told them to remain and work together, as the fate of their world rested in their hands.

The next thing they recall they were walking down the stairs of the En’rir Inn with a memory of where the goblin camp that attacked Dol’nir was located.

They sent a scout to where they suspected the camp was, and he returned with a confirmation that there were goblins west of En’rir. They rested a few days and restocked their supplies, and then readied to set out towards the new camp.



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